First of all, sorry for the lack of updates. We’ve been terribly busy. And now, without further ado, this weeks words for the weekend.
LostGarden - Content is bad : Nice article about the pro’s and cons of developing a procedural environment for your projects (or games). I must, I also quite like the blog.
RoadKill 1.1 : Nobody could have ever made up a better name for an unwrapper-tool. EVER. Anyway, it’s a LSCM unwrapping, which is all the hype nowadays. This is also supported by 3dsmax (pelt-wrapping), C4D (LSCM), Blender (LSCM) etc. Readup about the technique here.
Will Wright interview : Speaking of procedural content, this man would have invented it, if it didn’t exist before. Designer of The Sims and Spore had an interview with Popular Science. Good read. Bit low on facts though…
BlamBot : A site dedicated to comic fonts. No worries, no comic sans to be found here.
Vincenty : If you truly want to know where exactly you are on this globe, this is the script for you. It has an accuracy of 1mm (yes, a millimeter!). Which is ridiculous. Cool nonetheless.
And if you haven’t been following the development of the CGR-exporter for 3dsmax, no worries, it hasn’t seen any major changes in a while. Some minor bug fixes can be found in the latest 0.2.15 version here.
Dictionary of Algorithms and Data Structures, for your everyday traveling salesman problems have a look here.
In depth notes about Newton buoyancy and buoyancy in general, maybe you can use this to create some floating items.
Free professional quality audio samples. Zero advertising. Check out sampleswap.org.
Some new icon candy from famfamfam, a whole bunch of flags (The flag icon filenames follow the ISO 3166-1 alpha-2 country codes.)