August 6, 2008 | 1 comment »
Now that the competition is closed I’d thought a roundup of some of the entries is in place. Below are actually just the demos and products from the Quest3D forum, however (and believe me) there are more entries with equal visual quality on the Quest3d ftp server.
If you also want to showcase your work here, just post it on the Quest3D forum (I’ll pick it up from there) or let me know through the comments. And in case I missed one on the forum please leave a comment with the details.
The Plunge by Ali Rahimi Shahmirzadi
Techdemo showing various rendering/shading techniques.

The Enclosure by Ali Rahimi Shahmirzadi
Techdemo showing various rendering/shading techniques.

The Moebius House by 3D capacity
The subject of the demo is the Moebius House designed by UNStudio and located in Huizen (Holland). It among others features projective water, steep parallax mapping, realistic moving tree models and radial bloom post processing.
Dinozaury z Krasiejowa by J&L Consulting
An application where you can watch a movie about dinosaurs inside a virtual exhibition room, where you can also get info on the various dinos from the movie.
{image removed from server}
Avalon by Lukas and Yorick
“It is a tool which let you create your own island.”

http://www.vimeo.com/1458548
Casa de Alvarado-Bracamonte by Isaac Marco Rodriguez


Read more: Articles, Events, News, Powered By Quest3D
February 21, 2008 | Add a comment »
Audiosurf is doing really well, you could say it’s steaming, you may must have spotted it on sites like IGF, youtube, Gamasutra, and Gamespot! And as from the 15th of February available from the steam network, for just $9.95!
A review from Voodoo Extreme concluding with a 4.5 out of 5 rating!
The Conclusion
The Good:
+ Addictive, score-based gameplay
+ Excellent visuals and beat-matching
+ Worldwide leaderboards with friend integration
+ Achievements
+ Cheat reporting system
The Bad:
- Menu music that cannot be muted
- Windowed mode fussy about resolutions (manually drag to circumvent issue)
- Website services currently offline
- Dull gameplay on slow songs
- No Mono-only scoreboards
- Your eyes will melt on Elite difficulty
Read more: Articles, Links, News, Powered By Quest3D
February 12, 2007 | Add a comment »
Another fine production from the hands of Dylan Fitterer, the Custom Geometry Channel, a welcome addition to Quest3D. Now you can create any mesh in realtime! This channel works with Quest 3.6.3
“You can use it to make anything. And THAT, of course, means it’s a little complicated to use”, Dylan Fitterer
Read more: Channeling, Custom Channels, News, Powered By Quest3D
November 21, 2006 | Add a comment »
In case you’ve missed the big news, Quest3D 3.6 is out now. Including the SDK and the latest exporter for 3DMax.
See the forum announcement here or download 3.6 here.
Congrats Act! We’re pretty confident that this will be the most solid version yet!
Read more: News, Powered By Quest3D, Quest3D updates
October 25, 2006 | 1 comment »
Another update to the CGR exporter.
Get the new version right here!
Bit from the forum:
In new version:
- Better mesh optimization
- Support check box in maps slots
Thanks Artur, keep it up.
Read more: News, Powered By Quest3D, Quest3D updates
October 24, 2006 | Add a comment »
For those of us already using Quest3D 3.5.5 there is a new version of the 3d max exporter. This version only works for Quest3D version 3.5.5!
Get the new version right here!
And For the registry hackers amongst us, quoting Tom Beddell:
I have multiple versions of Quest installed. You have to install the version you want to export to last, so that the registry points to the right version I suppose.
Read more: News, Powered By Quest3D, Quest3D updates
October 20, 2006 | Add a comment »
First off, some videos of various Quest3D project we found on YouTube. No need to download the big DVD from the Quest3D website… but, unfortunately, these aren’t as detailed. These were uploaded by our East-European colleges at http://quest3d.pl/ .

Tools
ShowCase - Since Microsoft released Internet Explorer 7, I envied their tab-view thingy, where you can see the content of all tabs at once. This is the add-on for Firefox, compatible with 2.0.
PatchMaker - A tool to create patches for your Quest3D projects as well.
Resources
The Game Programming Wiki! A wiki full of tutorials and articles about programming (basics).
Articles
Nintendo, AILive Team For Wii Remote AI Tool, the technique behind the nintendo Wii controller.
Completely Eliminate Texture Seams with 3dsMax
Read more: News, Powered By Quest3D, Readup, Tips&Tricks, VSTEP
October 19, 2006 | 2 comments »
Quest3D|log goes multimedia (remember that ninties buzz-word?), and we start off with an embarrassing video of a water taxi magically making a huge container ship crash.

Enjoy, and listen to the cute giggles near the end.
The competition for the 2007 version looks like it’s catching up.
Read more: Powered By Quest3D, Quircks, VSTEP
October 19, 2006 | Add a comment »


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Vote now and win fabulous prizes. A meet and greet with us or something fancy.
This poll is usually in the sidebar… so glance a bit to the right and down to see it.
If you know any other subjects to poll Quest3D users about like “Which channel do you like best?”, “Prettiest Quest3D project ever seen” or “Which channel would like best if it worked properly?”, let us know.
Read more: Poll, Powered By Quest3D
October 19, 2006 | 1 comment »
This new release now comes with a developer’s Manual, Super Sets, over a hundred templates, several Skydome types and improved support for reflections.

Of interest is also the rumour that there might be some kind of channelgroup protection system in the next release of Quest3D. This protection system allows channelgroup hiding which enables Quest3D users to create and sell modules like Qumulus.
Read more: News, Powered By Quest3D