ShaderFX 2.0 released

December 7, 2007 |

Lumonix released ShaderFX 2.0. You know, the plugin for 3dsmax that allows you to visually create shaders using nodes and export them to Quest3D.

It now supports all kinds of cool new features, like better shadermodel support (3.0 and 1.1), workflow improvements (all hail copy-paste!) and lots more.

ShaderFX standard sm3 node

Check it out on; http://www.lumonix.net/shaderfx.html

It’s also definitely worth it’s money. Thank you, weak dollar.

Leave a Reply