Now available, Quest3D 3.5.5 RC1
November 8, 2006 | Add a comment »A new version of Quest3D is released today, with the following improvements:
This is a list of changes in “developer language”:
- Media texture would always start playing fixed it
- Lua now has a SetWString and GetWString note that lua is NOT compatible with Unicode strings so you can only set it in another wstring but you can’t analyze string in lua other then == etc
- The command channel interface has a bug fix with renaming the channel
- Opening a text channel interface will not set the focus also if there is no text
- Multiple additions to nature painting
- Some bug fixes to advanced motion set
- Added some workflow improvements to the parameter creation
- Fixed a bug where new windows would not be initialized
- The selector channel now has an option to revert back to -1 when nothing is true
Nice list! And I bet not everybody has read the full ‘fixlist’, which you can actually find in your very own installation folder: C:\path_to_quest\Quest3D 3.x.x\readme3.rtf
The final release is getting close now, congratulations Act-3D!!
Download RC1: Quest3D_3_5_5_rc1.exe
Download the SDK: Q3DSDK355RC1.exe
In case you’ve missed the big news, Quest3D 3.6 is out now. Including the SDK and the latest exporter for 3DMax.
Del.icio.us
Digg.com
Technorati.com