Quest3D 3.6 Out Now!

November 21, 2006 | Add a comment »

In case you’ve missed the big news, Quest3D 3.6 is out now. Including the SDK and the latest exporter for 3DMax.

See the forum announcement here or download 3.6 here.

Congrats Act! We’re pretty confident that this will be the most solid version yet!

Now available, Quest3D 3.5.5 RC1

November 8, 2006 | Add a comment »

A new version of Quest3D is released today, with the following improvements:

This is a list of changes in “developer language”:

  • Media texture would always start playing fixed it
  • Lua now has a SetWString and GetWString note that lua is NOT compatible with Unicode strings so you can only set it in another wstring but you can’t analyze string in lua other then == etc
  • The command channel interface has a bug fix with renaming the channel
  • Opening a text channel interface will not set the focus also if there is no text
  • Multiple additions to nature painting
  • Some bug fixes to advanced motion set
  • Added some workflow improvements to the parameter creation
  • Fixed a bug where new windows would not be initialized
  • The selector channel now has an option to revert back to -1 when nothing is true

Nice list! And I bet not everybody has read the full ‘fixlist’, which you can actually find in your very own installation folder: C:\path_to_quest\Quest3D 3.x.x\readme3.rtf

The final release is getting close now, congratulations Act-3D!!

Download RC1: Quest3D_3_5_5_rc1.exe

Download the SDK: Q3DSDK355RC1.exe